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In theĬase of Star Trek: Legacy the it was the latter and the developer decided to In question to be cancelled or the developer to threaten to cut funding. What often happens in these instances are for the game Meet a certain target date or deciding not to invest further funding in theĭevelopment of the game. Too common the video game industry and often is due the publisher wanting to The game to market before it was polished & completed. Publisher (Bethesda Softworks) forcing the developer (Mad Doc Software) to push The issues the game faced (a fewīugs and unimplemented developer stated features) were a result of the Issues but nothing them were game breaking. I am not going to be dishonest about it and will admit Legacy that ad a few This is huge as this isĪlmost unheard of for this to be done and gives the game a lot of extra valueīeyond just the stock version on the game that is on the XBOX 360. Or tweaks to the existing ships and new missions).
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Released the developer tools to allow the mods to game (that means: new ships * Also the developer (Mad Doc Software) at the request of fans of the game *Lets the play be able to play as any of the 4 factions in deathmatches * It Features all of the well know ships in the Trek universe (Federation, Writers and stories are often paper thin if not abysmal) Fontana wrote the story (this is huge as she is a well respected Trek
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* The game covers all 5 Trek TV series and all 3 Trek eras * All 5 Trek Captains reprise their roles by lending their voice talent to the game Here is why Legacy in my opinion is the best Star Trek game ever: Year by the Official XBOX Magazine they called the game “almost Star Trek: Legacy got 8.0 out of 10 when it was reviewedĢ006 in the Official XBOX magazine (also in a retrospective review done last Take it seriously as Legacy is one of the best Star Trek games ever created. The list leaves out Star Trek: Legacy therefore I cannot A sequel, Elite Force II, was released in 2003, and expanded the role of Hazard Team to the Enterprise-E after Voyager’s return to the Alpha Quadrant. With great graphics, an intriguing story, voice acting from all of Voyager‘s main cast, and rock-solid gameplay, Elite Force was a commercial and critical hit. Players explore mysterious derelict ships, fight marauding aliens, defend the decks of Voyager, and try to figure out who or what is holding the ship in this increasingly desperate wasteland. When Voyager is unexpectedly transported to an alien ship graveyard, Hazard Team is sent to investigate the situation with the hope of finding a means of escape before the ship’s power and resources are drained. The player assumes the role of Ensign Alex Munro, a member of the new Hazard Team, an elite security and special operations force formed to deal with the increasingly unusual and hostile environment of the Delta Quadrant. Elite Force was a surprisingly good first person shooter set on the USS Voyager during the show’s sixth season.
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There have been so many terrible games that fans played anyway just because they had something to do with Star Trek that it was a nice change to get a game that could stand on its own, with the Star Trek license acting as just icing on the cake.